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Posts Tagged ‘cities of death’

Conceptual Designs for Cities of Death

Friday, April 29th, 2011

Cities of Death Concepts2 271x300 Conceptual Designs for Cities of Death

Been very busy since Adepticon and couldn’t get back to working on 40k Terrain! Which is a bummer, because I’m completely psyched about getting back to the Cities of Death project, actually doing something to populate the page I put on the web site here. It’s funny — that is my most… Continue reading

Warhammer 40k Terrain — Mines

Wednesday, March 23rd, 2011

Cities of Death 326 300x225 Warhammer 40k Terrain    MinesBeen doing lots of painting on my Imperial Guard, so my Cities of Death project is maturing a bit slowly right now. However, I did complete an interesting experiment for Warhammer 40k Terrain.

I’ve been working on barricades and obstacles for several weeks. And many of my readers know that one… Continue reading

Warhammer 40k Terrain Barricades

Tuesday, March 15th, 2011

Cities of Death 266 300x225 Warhammer 40k Terrain BarricadesCompleted the first of six Games Workshop barricades for the Cities of Death project. It’s came out very well. I’m biased, but I think its an excellent Warhammer 40k terrain piece and can’t wait to see how the other five come out.

Just like the tank traps, the primary colors are house paint… Continue reading

Warhammer 40k Terrain Tank Trap Video

Sunday, March 13th, 2011

Cities of Death 207 300x225 Warhammer 40k Terrain Tank Trap VideoAfter weeks of toil, my first Cities of Death project is coming through. I’ve completed 2 0f the 13 Warhammer 40k Terrain pieces and the others should be knocked out pretty quickly now. AND, I made a complete video of how to make the Tank Traps — I’ve embedded the video at the end of this post… Continue reading

Cities of Death WIP: 40k Terrain Sausage…

Monday, February 28th, 2011

Cities of Death 161 300x225 Cities of Death WIP: 40k Terrain Sausage...Sometimes you’ve got to be the artist to appreciate the look of art in progress. Making 40k terrain is like making sausage — it looks great in the end, but sometimes the intermediate steps don’t look good to anybody but the chef (artist). I’m ecstatic about how well this Warhammer scenery project is going… Continue reading

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